Effects of Presence from a Realistic Virtual AI on Perception and Depth of a Hallway in Virtual Reality
This poster reports our investigation of how subjects assume destination prediction and spatial judgments of their surroundings. The main focus of this work is the presence of a realistic, virtual and autonomous intelligence (AI for short). In previous studies, it has been evident that the general presence of a person has both provided a more realistic point of view towards surroundings as well as estimating size and distance using a scale based on the size of a person. The subjects will be presented 9 different hallways, constructed from Autodesk Maya and simulated in Unreal Engine 4 using the HTC Vive Headset, in a randomized order.