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Machine Learning: It's in the Game

October 21, 2016
12:40 pm - 1:00 pm
GRB 340 A

Track: Data Science
Type: Presentation
Level: Beginner/Intermediate

This talk will provide an introduction to the problems that data scientists at Electronic Arts solve. As the quantity and quality of our data grows, we have the opportunity to solve more comprehensive problems with more intelligent models. Examples presented range from creating dynamic in-game experiences to detecting different types of fraud to monitoring data and game quality.


, Data Scientist, Electronic Arts